![]() ![]() Going full damage gets you to about 40-50k power, stuff like resistance blats power to a point its useless till you get high up in arena and want to know how a champ is built. You are starting to learn that power means jack shit on champ ability Push hp and defense, for defense, if you are useing artak alone, you are aiming for 4200, his built in defense+lets you build him to 2800 to hit that 4200 when full damaged, if you have a defense + champ who is 60%, you can build him to 1750 assuming that his (base defense x passive) x buff is the order after you hit any of these numbers, go full hp as that boosts survivability, more defense passed 4200 is a luxery and only really useful to defense attackers. Like all the starter champions you only need to build. These skills make him extremely valuable in Dragon, Clan Boss and Arena. ![]() Kael can be built to play in any area of the game with a high damage Attack all Enemies (AOE) ability on his A2 and poison abilities on his A1 and A3. My advice on builds for artak do not give a shit about crit rate or crit damage, the only res you should have is purely incidental to good gear. Kael is easily the best starter champion in Raid: Shadow Legends. You would be better off getting kaels crit to 100% to deal boss damage and use artak for waves. Get Warmaiden to 5 (that is perfectly enough), and then my personal choice would be 6 for the Soulbond Bowyer. You bring artack along to speed the waves up, or you make artak powerful to the point he solos, given your builds, you cant make him solo. Artak is a wave machine, burn, activate, extended burn if given another turn
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